statistics about technology addiction
Category : orillia obituaries 2021
United Nations Global Initiative to Fight Human Trafficking: Global report on trafficking in persons: A crime that shames us all. 72% of teens feel like they should respond immediately to instant messages, text messages, and notifications. Ironically, we live in a culture that fosters technology addiction by making technology appear essential. 40% of US online users aged 18-22 years reported feeling addicted to social media. (2021, January 12). (Hagar, M. H., 2020), 46-74% of men and 16-41% of women are active pornography users in modern nations. Another concern is that those who are addicted to technology are actually more likely to also use substances than their peers with healthier relationships to tech, providing the insight that technology addiction may be a risk factor for alcohol and other drug addiction. (Quartz, 2019), Around 80-90% of online porn users only access free material, whether in the form of paid material samples, illegal copies, or amateur materials. Schultz, M., & Sherrier, J. (NCMEC, 2020), 92% images where victims were girls. (Jacksonville.com, 2011), On February 1, 2012, Taiwanese 23-year-old Chen Jung-yu (, On July 13, 2012, Taiwanese 19-year-old Chuang Cheng Feng collapsed to his death after playing Diablo 3 for 10 hours straight. In particular, 71% of adults while 85% of teens and young adults consumed pornography using online videos. (American Gaming Association, 2021), 13 states have active legislation to legalize sports betting. (Refinery, 2021), 90 million OnlyFans users with more than 1 million content creators, helped by the increased subscription during the pandemic. Damage Control is Possible. According to the American Psychiatric Nurses Association, digital experiencesespecially rising social media useare found to significantly impact the mental health and well-being of adolescents. Cell phone sales worldwide 2007-2020. Keep it clean. (Healio, 2020), Social media use among teens is linked to low self-esteem, poor body image, and risk-taking behaviors. Technology addiction is a broad term that refers to the uncontrollable urge to use technological devices such as computers, smartphones, and gaming systems. IAD or Internet Addiction Disorder causes neurological complications, psychological disturbances, and social problems. The success of video games, however, also comes with a price: child technology statistics and teenage technology addiction statistics reveal that it is likely to be the source of problematic use of technology among children and teens. (The Center for Internet Addiction Recovery, 2021), Men are likely to become addicted to online games, cyberporn, and online gambling while women tend to become addicted to sexting, social media, and, Applying what is called Variable Ratio Reinforcement Schedule (VRRS) theory, the reason people are so addicted to internet activitygaming, gambling, shopping, pornography, for exampleis its use of multiple layers of rewards. (The Business Research Company, 2020), The number of social media users has grown by 490 million from the previous year, equivalent to 13.2%. Moreover, 57,203 had done that in the past year, and 35,803in the past month. (DataReportal, 2021), By gender, 54.4% of social media users are female while 45.6% are male. 34% of young adults say they are afraid to miss out on things if they do not use social media. Addicts, for example, consume drugs in order to feel normal. They argue that overuse of technology typically stems from an underlying condition, such as anxiety . (Game Quitters 2020), US ethnicity breakdown of a gaming addict: 67% Caucasian, 15% Hispanic, 12% African, 5% Asian, and 3% other. "If I call . (Morris, M., 2020), A relatively new online porn technology, virtual reality porn, is projected to become a billion-dollar market in 2025. (Absolute Markets Insights, 2020), growing at CAGR of 15.12% during its forecast period. Internet addiction and substance abuse. Internet use on Australian teenagers found a third of respondents were "in the process of become psychologically addicted" and teenagers, on average, spent 12 hours a week online. (Ipsos Gambling Commission Report, 2019), In the same 11-16 age group, gambling is more popular than smoking or taking drugs: 11% reported gambling every week, compared to only 6% who smoke tobacco and 5% who take drugs. (Recovery Village, 2021), As of January 2021, approximately 298.8 million Americans are actively using the internet, 269.5 million of whom are active mobile internet users. (Reviews.org, 2020), 55.4% use or look at their mobile phones while driving. 70% of this online porn access occurs between 9:00 AM and 5:00 PM. (The Rolebuild, 2021), 28% of men and 22% of women said their mobile phones had caused arguments. IWF 2019 annual report: Zero tolerance. (The Recovery Village, 2020), A study of Gamblers Anonymous members found that 57% had stolen to finance their gambling, with a combined financial impact of theft equaling $30 million. Embark at The Forge is an innovative short-term residential treatment program (60 to 90 days) and school for pre-teen and teen boys ages 12-17 developed in response to young men's emotional and . Many people don't even realize that they're hungry, thirsty or . (Gambling Commission, 2019), 69% have seen or heard gambling adverts and/or sponsorships. (2006, May 12). 50% of internet users are 18 to 34 years old. Psychological Effects. (2015, November 25). (DailyWireless, 2020), Social media industry market size: $94.83 billion in 2020, estimated to reach $102.62 billion in 2021 for a CAGR of 8.2%. The internet highways, entertainment, the latest gossip, information, video games, and whatever else are a grasp away for any mobile phone user. Cam girls are cashing in. Minorities of teens describe that effect as mostly positive (31%) or mostly negative (24%), but the largest share (45%) says that the effect has been neither positive nor negative. (Gambling Commission, 2019), 6% say gambling among family members has made them feel bad at least sometimes in the past 12 months. (Covenant Eyes, 2020), Men who are happily married are 61% less likely to look at porn. Neufeld, D. (2021, January 27). (2020, January 28). According to a study, internet addiction in American and European cultures affect up to 8.2% of the general population. (American Addiction Centers) This compares to 45% of Americans in the 18-22 age bracket. (The Rolebuild, 2021), 54% admitted they would rather spend on their mobile phones than in the company of their partners. Using technology can become an obsession. (Legal Sports Betting, 2021), 0.2 to 12.3% experience problem gambling. Teen: Why has this one porn category topped the charts for 6+ years? Teens spend an average of 7 hours and 22 minutes on their phones a day, and children of age 8-12 are not far behind, at 4 hours and 44 minutes daily. 48% of teens say they go online several times a day. Finally, 3% were using their mobile phones for dating. (Grinols, E. L., & Mustard, D. B., 2016), 63% of Gamblers Anonymous members reported writing bad checks, while another 30% reported stealing from work. This nearly perfect 100 percent is decreasing steadily, until reaching 73% for the 65+-year-olds. (BankMyCell, 2020), 58% of mobile phone users tried to limit their phone usage. In 2020, the global average mobile and fixed broadband download speeds are 34.82 and 84.33 megabytes per second (Mbps), respectively. (The Center for Internet Addiction, 2021), Dialectical Behavioral Therapy (DBT) (Gregory, C., 2019), Individual, group, or family therapy (Psycom.net, 2019), Global video gaming is a huge industry, accounting for a $159.3 billion market value in 2020. (The Recovery Village, 2020), There is a correlation between compulsive online gambling and depression. (The Economist, 2020), Reported a 12% traffic growth worldwide during the self-isolation period. (ENOUGH IS ENOUGH, n.d.), Children and teenagers are stumbling and watching porn from an early ageas early as 7 or 8 years old. (HR Gambling in 888 Holdings Online Gaming Report, 2019), Around 26% of the world population gamble. One Chinese study found 33.37% of users to have problematic internet use habits. (2020, July 16). (n.d.). Hamlin, K. (2020, December 29). Internet addiction has been called Internet dependency and Internet compulsivity. The most commonly used platforms are YouTube (8%), Instagram (7%), and Snapchat (6%). (2020). (Conquer Series, 2020), The sex trafficking industry makes at least $99 billion per year (Equality Now, 2020), 66% of the global profits from human trafficking comes from sexual exploitation. (BBC Three, 2019), 47% of all respondents were comfortable with the amount of porn they watched, but 15% of men and 5% women thought they consumed too much. (Nature Human Behaviour, 2020), Approximately 50% of respondents with compulsive online gambling were found to experience suicidal ideation. Koetsier, J. The number is the same no matter which online casino you play on. (Statista, 2019), 83% of parents surveyed agreed that there should be age-verification controls in place for porn. The figure is derived from studies conducted from 2008 to 2010, however, with no current follow-ups. (The Rolebuild, 2021), 36% of people admitted that their use of mobile phones has had a negative impact on their relationships. LSE researchers suggest that a specific "addiction" to the Internet is less prevalent than is generally feared. These images showing the density of dopamine transporters in the brain illustrate the brain's remarkable ability to recover, at least in part, after a long . (Barna Group, 2016), Only 7% of pastors say their church has a program to help people struggling with pornography. 14. (HealthyGamer, 2020), On December 27, 2004, Chinese 13-year-old and top student Zhang Xiaoyi jumped to his death from the top of the 24-story building where he livedafter playing World of Warcraft for 36 hours straight. (Grinols, E. L., & Mustard, 2016), Online gambling addiction among college students: 1 in 20 college students meet the criteria for compulsive gambling. (2021, March 17). (RENTCaf, 2020), In the Netherlands, the percentage of young people reporting problems with gaming rose from a third before the coronavirus pandemic to around 50% by November 2020. (Carrier Clinic, 2019), In a study involving 4,120 individuals, 10.4% were found to be problem gamblers and 89.2% were not. In fact, studies have shown that as internet addiction worsens, so does the probability of developing a substance use disorder. Tech addiction is a rising epidemic in the rising generation. (American Gaming Association, 2021), 34% said theyd spent less on the Super Bowl this year, while 21% said theyd spent more. 11 porn sites among the top 300 websites in the world. (Ipsos, 2019), 59% of the young agree that gambling is dangerous. Average global broadband download & upload speed 2020. Global Online Gambling Industry Size 2009-2024. Young people under 21 years old do it more often, at every 8.6 minutes. When you're at home, make it a rule that you can't be online if the sun is shining. (Covenant Eyes, 2020), Despite the fact that porn is wildly unrealistic and often glorifies violence, sexism, or racism, 53% of boys and 39% of girls believe that pornography is a realistic depiction of sex. (Addiction Center, 2020). It's not surprising that the older generation (55-64) has the lowest percentage of . Call for experts to help tackle growing threat of self-generated online child sexual abuse material. Learn more from the social media addiction statistics below. (Gambling Commission, 2019), 12% have ever played an online gambling-style game. (Game Sparks, 2020), The average age of a gaming addict is 24 years old. (DataReportal, 2021), In total, the average internet user currently spends around 7 hours each day using multiple devices. (IWF, 2021), 65% of these cases involved one or both children engaged in direct sexual contact with each other. (The Rolebuild, 2021), 46% said they spend 5-6 hours on their mobile phones on their personal time. On the other hand, 39% had low-level addiction, and 32% had moderate-level internet addiction. Consider this: 46% of people in the US cannot even pay their bills without heavily relying on technology, and for 35%, it helps them pursue personal interests and hobbies. Diving deeper into technology statistics reveals another dimension to our collective march to digital transformation affecting virtually every aspect of society. (2020, October 10). (The Rolebuild, 2021), 52% spend 3-4 hours more on their mobile phones daily than their romantic partners. Internet addiction is common among all age groups and its prevalence is as follows: 13-17 (73%), 18-24 (71%), 25-34 (59%), 35-44 (54%), 45-54 (40%), 55-64 (39%), and 64+ (44%). (2020, December 4). Gaming addiction is common among children all over the world. (Source), Techjury: 16 Shocking Technology Addiction Statistics for 2023, cited January 2023. (IWF, n.d.), In 2020, 31,654,163 videos of child sexual abuse were reported. Tech Addiction Covers: Video or computer games (2020, August 17). The state of online gaming 2020. In the case of online porn addiction, the social costs can be immeasurably staggering. But other experts question whether an obsessive use of technology meets the clinical definition of addiction. In Internet addiction, a parallel situation exists: the internet provides the high and addicts increasingly depend on cyberspace high to feel normal. Wilkinson, S. (2021, January 23). There are over 3.8 billion smartphone users in the world. (2020, March 3). 1 / 5. The proceeds are to go towards helping victims of sex trafficking. (NSPCC, 2016), 70% of Christian youth pastors report that they have at least 1 teen approach them for help in dealing with porn in the past 12 months. (Casino.org, 2021), In the UK, 17% of the population gamble online, generating 5.3 billion revenue for the online market alone. Smartphone addiction, the definitive guide 2020. Porn & sex industry statistics 2020. Technology addiction facts show that 39% of Americans are addicted to social media. By any name, it is a compulsive behavior that completely dominates the addicts life. Pornhub and porn showed the highest increase in search interest from January to May 2020 at the start of the self-isolation during the coronavirus pandemic, at 4.9% and 3.8%, respectively. (2009). Lockdown porn: How quarantine changed adult content. (Morris, M., 2020), $3,075 spent accessing online porn per second. (2020, May 8). This centers on teaching skills to alter the thinking and behavior that lead to gambling. (ADDICTA, 2020), strong gaming culture; in particular, the country is the center of global, the massive popularity of PC Bangspublic computer roomswith 30% of South Korean gamers saying they, South Korean PC Bangs earned an estimated $1.55 billion in revenue in 2020 and stands to earn $2 billion in 2022. (The Recovery Village, 2020), Compulsive gamblers are arrested 7x more frequently than non-gamblers. Technology addiction has more to do with personality, genetics and situations than it does with socioeconomics, gender or race. The ASACP hotline report: Online child pornography: Data & analysis. (Conquer Series, 2020), 300% rate by which pornography use increases marital infidelity. The impact of COVID-19 pandemic on pornography habits: a global analysis of Google Trends. (2018, January 7). 7. The diagnosis of students' mental dysfunction is vital to monitor their academic progress and success by preventing this technology through proper handling of the usage addiction. (IWF, 2021), Image hosts accounted for 23% while forums accounted for 10%. 65% were reading or sending personal messages. In the US, 68% of the population has an account and of those, 74% report checking the app at least once a day while 51% do it several times a day. A study by Common Sense Media in 2016 found that 50% of teens in the US believe that they are addicted to smartphones. (The Rolebuild, 2021), Overall, 66% of respondents would not trust their partners to use their mobile phones, despite 63% knowing their partners passcodes to unlock their phones. 78% of teens and 69% of parents check their devices at least hourly. (2020, January 23). Lembke predicts Internet addiction will become a validated clinical diagnosis in the U.S. as more and more cases mirror Naomi's. Dr. Elias . (Reviews.org, 2020), Mobile phone use reduces a drivers attention by as much as 37%. It is now estimated that 59% of the world's population uses social media, an increase of more than 5 percent in just a year. 61% of parents in Japan feel their kids have acquired some sort of technology addiction, according to statistics. In the U.S., 163 million adults play video games. Conner, C. (2015, February 27). (The Guardian, 2020), To understand the online gamblersor any gambler for that matterchance of winning, you have to calculate the cost of play that factors in house advantage, the number of times you bet per minute, the amount of your individual bets, and the total amount you wager per hour. Brenan, M. (2020, June 23). (Refinery, 2021), 30% increase in web traffic for Cams.com during the pandemic. gaming companies strategically target boys and men to increase their sales. Cellular Phone Use and Texting While Driving Laws. (NCMEC, 2021), 55% of sex trafficking victims met their trafficker through a website or app (Thorn, 2018), In the US, all 50 states, including Washington, DC, and Puerto Rico have reported child trafficking. On average, a person in the US spends almost 5.4 hours on their smartphone while kids and teenagers spend 5.7 hours. Prevalence of internet gaming disorder and its association with personality traits and gaming characteristics among Chinese adolescent gamers. The 55- to 64-year-olds claim the lowest addiction rate (39%). (Time, 2015), On February 19, 2017, Twitch streamer Brian Vigneault, aka Poshybrid, died during a 24-hour World of Tanks marathon for the Make-A-Wish Foundation. Due to its effect on the brain, social media is addictive both physically and psychologically. 24% of the respondent workers were shopping. (2019, December 16). 82% kept their phones nearby while working. (2020, December 18). 78% of teens check their devices at least once an hour. (Gambling Commission, 2019), 57% say their family would discourage them from gambling. (n.d.). (IWF, n.d.), In 2020, 3,547 cases of unsolicited obscene materials were sent to children, up 120% (1,163) from 2019. 36% of parents and 32% of teens say they argue with each other on a daily basis about device use. Young, single women are the most addicted to social media among all market segments. No Internet access is considered unpleasant by 37%. COVID-19 and missing & exploited children. 1. The risks of technology addiction include physical health problems, social isolation, decreased productivity, and difficulty concentrating. 72% of adolescents were relatively low in addiction; 18% started with moderate symptoms that did not change over time; and that, 10% of adolescents showed increasing levels of pathological gaming symptoms. How do your porn habits compare with young people across Britain? (Statista May 2020, Statista June 2020), On average, video gamers spend 6 hours and 20 minutes each week playing video games. 23.2 million Americans to wager on Super Bowl LV. Types of Technological Addiction The misuse of technology can lead to dependency, and it can assume a nurturing role for other behavioral addictions outside the internet. (DataReportal, 2021), Since 2001, the number of internet users has shot up by 1,000%. (Very Well Mind, n.d.), Gamblers Anonymous and similar self-help groups. Overuse of technology or the internet leads to a feeling of guilt. It is also more than the combined revenues of ABC, CBS, and NBC. Digital 2021: Global overview report DataReportal Global digital insights. (Ipsos, 2019), Evidence suggests there is a link between posttraumatic stress disorder (PTSD) and online gambling addiction. (Ipsos, 2019), 23% say their parents or guardians do set rules about gambling. 56% of parents admit they check their mobile devices while driving, 51% of teens see their parents checking/using their mobile devices when driving. (Imago Central, 2020), 20% of people between ages 18 and 34 have used their smartphones during sex. (NCSL, 2020), 64.2% have texted someone whos in the same room as them. (n.d.). Research shows that approximately 1 in every 8 US citizens is facing tech addiction. (IWF, 2021), In 92% of cases, there were 2 children with one tending to be slightly older. (2008, December 15). (NetAddiction, n.d.), Around 1 in 25 teens have a gambling problem. The problem of pornography. (Zattoni, F., et al, 2020), 60.2% (60-92% consistency) of women had consumed porn within the last month. (Hagar, M. H., 2020), High pornography use correlated with obsessional checking behaviors, neuroticisim, conscientiousness, and agreeableness. Global Gambling Statistics 2021 A List of the Worlds Gambling Capitals. (Statista, 2020), More than 600,000 Korean children struggle with gaming disorder, prompting the government to declare it a public health crisis. Technology addiction is an impulse control disorder that involves the obsessive use of mobile devices, the internet or video games, despite negative consequences to the user of the technology. (2019, September 26). Highly Specialized, Licensed, Residential Treatment for Teen Boys in the Mountains of Benton, Tennessee. Quick Facts on Drug Addiction. (2021, February 2). (American Gaming Association, 2021), 71% of Americans said that gambling is morally acceptable, while 27% said that it is morally wrong. While technology development portends great things for small businesses, organizations, institutions, and individuals everywhere, it also comes with a caveat of its own: the rising cases of addiction around the internet and the video gaming, empowered mobile phones, and social media that it spawned. Technology addiction is a growing problem in society, and the statistics around the world are staggering. (Reviews.org, 2020), 34% admitted to answering their mobile phones during intimacy with their partners. Content Delivery Network (. Topic: Gamers in South Korea. (Adult Cam Review, n.d.), 5,407,486 daily unique users of top camming website livejasmin.com, generating 10,236,192 daily pageviews with a daily revenue (from advertisements, i.e., Google AdSense) of $10,236. (BankMyCell, 2020), The average mobile phone user will tap, swipe, and click their phones 2,617 times per day. (The Rolebuild, 2021), 71% of survey respondents said they spend more of their personal or non-work time with their mobile phones than their partners. Additionally, parents and children are concerned about the effects mobile device use has on their daily lives from driving to the dinner table with over one-third of the families surveyed arguing about it daily. More worrying still, casinos along with other forms of gambling and lewd pornographic content have found a new haven in this digital formatand making tons of money along the way. World of tanks streamer dies during 24-hour Twitch marathon. (Covenant Eyes, 2020), $16.9 billion online pornography annual estimated cost to business productivity in the US alone. (Statista, 2020) (Gregory, C., 2019), Poor personal hygiene (e.g., not bathing to stay online) (Gregory, C., 2019), Carpal Tunnel Syndrome (Psycom.net, 2019), Dry eyes and other vision problems (Psycom.net, 2019), Feelings of euphoria when using the internet (Gregory, C., 2019), Boredom with routine tasks (Psycom.net, 2019), Inability to prioritize or keep schedules (Gregory, C., 2019). (2021, February 26). (The Island Now, 2020), The Mega Joker, a very popular online slot, has an RTP of 99%meaning the house edge is just 1%. (2020, May 7). (DIY Genius, 2020), Just before switching off the lights for bed, 37% of adults check their mobile phones, with those under 35 years old doing it 60%. (Gambling Commission, 2019), 16% would go to an older sibling. Tylka, T. L., & Kroon Van Diest, A. M. (2014, February 6). (Thorn, 2018), 49% of sexually exploited women said that they were forced to do pornography while they were being sold for sex. (Kryszajtys, D. T., & Matheson, F. I., 2017), 10 to 15% experience at-risk gambling. (Deeptrace, 2019), Nearly 80% of porn is now watched on mobile. The internet provides a host of content from which can arise potentially addictive activities like video gaming, Internet addiction is best understood by comparing it to other types of addictions. (Gambling Commission, 2019), 45% have seen or heard gambling adverts and/or sponsorships on other websites. The behavioral addiction is often dubbed as "nomophobia," or the fear of being without a mobile device. Problematic technology use and well-being in adolescence: The personal and relational effects of technology. (The Guardian, 2020), More than 50% of the teams in the Premier League carry betting firm logos on their shirts, further normalizing online gambling and making it ubiquitous. This is equivalent to 420 million years of combined human existence. (DataReportal, 2021), 4.66 billion (59.5%) of the global population are internet users. 26-35-year-old gamers have the highest average number of hours played per week at 8 hours and 13 minutes, followed by 18-25 year-olds at 7 hours and 47 minutes, then by 36-45 year-olds at 7 hours and 46 minutes. (Reuters, 2020), Much of the online gambling in the US are concentrated in New Jersey, Pennsylvania, and Delaware. (Statista, 2020), From 2020 to 2027, the online gaming industry is poised to grow at a CAGR of 11.5%. A steadily rising global internet speed means better access to all types of content on the world wide web. Generally repulsive during the time of printed porn, it has surreptitiously slipped into the digital age as well. (DataReportal, 2021), The average internet user spends 7 hours per day, equivalent to around 49 hours per week, close to 2 full days each week. (LoveToKnow, n.d.), In the US, around 80% or so of US adultsor about 198,000,000 peopleactively gamble. A Pew Research study showed that internet usage is a daily activity for most American adults: 77% of American adults go online every day 43% go online several times a day 26% are online almost constantly 8% go online once a day (Carrier Clinic, 2019), The absorption of computers, leading people to lose track of time while gambling online. (Adults Toy Guide, 2020), 25% search engine requests that are related to adult or porn searches. This is up 7.3% (316 million) over the past 12 months. (Barna Group, 2016), 21% of youth pastors and 14% of pastors admit they currently struggle with using porn. (2019, October 9). roughly four in five Massively Multiplayer Online Roleplaying Game (MMORPG) players were males, many games on the market are invented by males for males. (ADDICTA, 2020), a total of 9.2%, 15.1%, and 10.9% had non-psychotic psychological anxiety, depression, and impulsiveness symptoms, respectively. 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Controls in place for porn and its Association with personality traits and gaming characteristics among Chinese gamers...